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Black Rose Dragon
Atk/Def: 2400/1800 | Attribute: Fire | Card Number: CT05-EN003 | Card Rules: Rulings powered by The Netrep API. Removing 1 Plant-Type monster in your Graveyard from play is a cost. 'Black Rose Dragon's' second effect targets 1 monster your opponent controls. If the monster targeted by 'Black Rose Dragon's' second effect is not changed to Attack Position by 'Black Rose Dragon's' effect, its ATK is not reduced to 0. If you target a face-down Defense Position monster, its Flip Effect will activate after 'Black Rose Dragon's' effect resolves. After a monster's ATK is reduced to 0 by 'Black Rose Dragon's' second effect, if another effect increases its ATK it will be applied to the 0 ATK. If 'Black Rose Dragon' activates its first effect, it is also destroyed. | Card Type: Synchro/Effect Monster | Edition: Limited | Level: 7 | Monster Type: Dragon | Name: Black Rose Dragon | Passcode: 73580471 | Rarity: Secret Rare | Set: 2008 Collector's Tins
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Pot of Duality
Atk/Def: | Attribute: Spell | Card Number: CT08-EN008 | Card Rules: | Card Type: Normal Spell | Edition: Limited | Level: | Monster Type: | Name: Pot of Duality | Passcode: 98645731 | Rarity: Super Rare | Set: 2011 Collectors Tins
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Stardust Dragon
Atk/Def: 2500/2000 | Attribute: Wind | Card Number: CT07-EN021 | Card Rules: | Card Type: Synchro/Effect Monster | Edition: Limited | Level: 8 | Monster Type: Dragon | Name: Stardust Dragon | Passcode: 44508094 | Rarity: Super Rare | Set: 2010 Collectors Tin
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Jinzo
Atk/Def: 2400/1500 | Attribute: Dark | Card Number: BPT-011 | Card Rules: Rulings powered by The Netrep API. When 'Jinzo' is Tribute Summoned, cards like 'Trap Hole' and 'Torrential Tribute' cannot be activated because 'Jinzo's' Continuous Effect is applied when it is Summoned, but you can negate its Summon with 'Solemn Judgment', 'Horn of Heaven', etc. If your opponent activates 'Waboku' during your Standby Phase and you Summon 'Jinzo' in your Main Phase, the effect of 'Waboku' is still applied because it resolved before 'Jinzo' was Summoned. If a face-down 'Jinzo' is flipped by 'Acid Trap Hole', 'Jinzo's' effect is not applied if it is destroyed by 'Acid Trap Hole'. [Re: Acid Trap Hole] A face-down 'Jinzo' will be destroyed by this card. [Re: Amazoness Archers] If a face-down 'Jinzo' is flipped by 'Amazoness Archers', 'Amazoness Archers'' effect is not negated. [Re: Amplifier] It is the controller of 'Jinzo' equipped with 'Amplifier', not the controller of 'Amplifier', that can activate Trap Cards. [Re: Amplifier] If you equip 'Amplifier' to your opponent's 'Jinzo', then your opponent can activate Trap Cards and they will not be negated. [Re: Amplifier] If you activate 'Mask of Restrict' and you have 'Jinzo' with 'Amplifier', 'Mask of Restrict' is not negated and its effect still applies, so neither player may Tribute. [Re: Amplifier] If the controller of 'Jinzo' with 'Amplifier' has activated the effects of 'Regulation of Tribe', 'Spatial Collapse', 'Robbin' Goblin', 'Robbin' Zombie', 'Curse of Darkness', etc., their effects are not negated, but if the opponent activates them, they ARE negated. [Re: Amplifier] If your 'Amplifier' is switched from your 'Jinzo' to your opponent's 'Jinzo' with 'Tailor of the Fickle', then your Jinzo is not destroyed. [Re: Amplifier] You cannot activate a card that would cause an infinite loop because its effect cannot resolve completely. Example #1: You activate 'Snatch Steal' targeting your opponent's 'Jinzo'. You then equip 'Jinzo' with 'Amplifier'. You cannot activate 'Imperial Order' because it cannot resolve completely (it would negate 'Snatch Steal', returning 'Jinzo' to your opponent, which would negate 'Imperial Order' so 'Snatch Steal' would re-activate). If you activate 'Imperial Order' by mistake in such a situation, flip it face-down again. Example #2: you control 'Jinzo' equipped with 'Amplifier' and 'Skill Drain'. Your opponent cannot activate 'Royal Decree'. [Re: Bait Doll] If 'Jinzo' is face-up on the field and the effect of 'Bait Doll' forces the activation of a Normal or Counter Trap Card, that Trap Card's effect is negated and the Trap Card is destroyed. If a Continuous Trap Card is forced to activate by the effect of 'Bait Doll' it will remain face-up on the field meaninglessly until 'Jinzo' is destroyed. [Re: Bottomless Trap Hole] You cannot activate this card after 'Jinzo' is Summoned. [Re: Ceasefire] If 'Jinzo' is flipped by 'Ceasefire', the damage from 'Ceasefire's' effect is still inflicted. [Re: Cyber Laser Dragon] The ATK or DEF of the targeted monster must be greater than (or equal to) the ATK of 'Cyber Laser Dragon' when the effect resolves in order for it to be destroyed. Example: You target 'Jinzo' with this card's effect. The opponent chains 'Rush Recklessly' to raise 'Cyber Laser Dragon's' ATK to 3100. 'Jinzo' is not destroyed. [Re: Dark Coffin] The effect of 'Dark Coffin' is activated in the Graveyard, so its effect is activated even if 'Jinzo' is on the field, because 'Jinzo' only applies to Trap Cards and Trap Card effects on the field. Also, cards like 'Seven Tools of the Bandit' cannot be used against 'Dark Coffin'. [Re: Destiny Board] If 'Jinzo' or 'Royal Decree' is on the field, 'Destiny Board's effect will be negated and you cannot place a Spirit Message on the field. Also if one of the Spirit Messages or 'Destiny Board' is destroyed while 'Jinzo' or 'Royal Decree' is on the field, the others will NOT be destroyed. If 'Jinzo' is destroyed in the End Phase you may activate 'Destiny Board''s effect afterwards. [Re: Divine Wrath] You cannot chain 'Divine Wrath' to Continuous Effects such as: 'Perfect Machine King', 'Raging Flame Sprite' (either effect), 'Jinzo', 'Fire Princess', 'Mad Sword Beast', 'Hayabusa Knight', 'Cat's Ear Tribe', 'Amazoness Swords Woman', 'Harpie Lady 3', 'Fusilier Dragon the Dual-Mode Beast', 'The Fiend Megacyber', 'Blade Knight' (either effect), 'Patrician of Darkness', or monsters like 'Element Saurus' that gain ATK continuously. [Re: Double Snare] You can destroy 'Jinzo', 'Royal Decree', 'Tyrant Dragon', 'Sorcerer of Dark Magic', 'Fiend Skull Dragon', and 'The Dragon's Bead' with this card's effect. [Re: Embodiment of Apophis] vs. 'Jinzo': If 'Emodiment of Apophis' is a monster, and 'Jinzo' or 'Royal Decree' is played, 'Embodiment of Apophis' cannot remain as a monster and is placed face-up in the Spell & Trap Card Zone, where it remains on the field meaninglessly (even if 'Jinzo' leaves play later). If 'Royal Decree' is chained to the activation of 'Embodiment of Apophis', the effect of 'Embodiment of Apophis' is negated and it remains on the field in the Spell & Trap Card Zone meaninglessly. [Re: Embodiment of Apophis] If 'Embodiment of Apophis' attacks a face-down 'Jinzo', once 'Jinzo' is flipped face-up, 'Embodiment of Apophis' reverts to a Trap Card. Damage calculation is not applied. [Re: Embodiment of Apophis] If your opponent controls your 'Embodiment of Apophis' as a monster with 'Snatch Steal', and 'Jinzo' is Summoned, it returns to your Spell & Trap Card Zone and remains there meaninglessly. If your opponent controls your 'Embodiment of Apophis' as a monster because of 'Creature Swap', and 'Jinzo' is Summoned, it is placed on your opponent's Spell & Trap Card Zone and remains there meaninglessly. [Re: Embodiment of Apophis] If you change 'Embodiment of Apophis' to Machine-Type and use 'Limiter Removal', then 'Jinzo' is Summoned later that turn and 'Embodiment of Apophis' switches back to a Trap Card, 'Embodiment of Apophis' is not destroyed in the End Phase by 'Limiter Removal'. [Re: Intercept] 'Intercept' cannot be activated when 'Jinzo' is Tribute Summoned, because 'Jinzo's' effect is already applied and prevents Trap Cards from being activated. [Re: Jinzo - Returner] If the Special Summoned 'Jinzo' is flipped face-down, it is not destroyed in the End Phase. Even if the 'Jinzo' is flipped face-up afterwards, it is not destroyed in the End Phase. [Re: Jinzo - Returner] If you send 'Jinzo' and 'Jinzo - Returner' to the Graveyard at the same time, with 'Future Fusion, ' etc., you can activate the effect of 'Jinzo - Returner.' If you send multiple copies 'Jinzo' and 'Jinzo - Returner, ' the effect of each copy of 'Jinzo - Returner' can be activated and will create a Chain (see the rulings for 'Simultaneous Effects' in the FAQ). [Re: Jinzo - Returner] Destroying 'Jinzo' in the End Phase does not start a Chain. [Re: Last Turn] If 'Jinzo' is Special Summoned by the effect of 'Last Turn', 'Jinzo' does not negate the special Battle Phase or victory check because 'Last Turn' has already resolved and been sent to the Graveyard, so it is no longer on the field for 'Jinzo' to negate. [Re: Macro Cosmos] While 'Macro Cosmos' is active on the field, if you Tribute a monster to Summon 'Jinzo', the Tributed monster will still be removed from play. [Re: Pharaoh's Treasure] After 'Pharaoh's Treasure' is placed face-up in the Deck, 'Jinzo' will not negate its effect when drawn. [Re: Pitch-Black Power Stone] You place the 3 Spell Counters on 'Pitch-Black Power Stone' even if 'Royal Decree' is active, so if your opponent chains 'Royal Decree' to your 'Pitch-Black Power Stone', or chains 'Call of the Haunted' to Special Summon 'Jinzo', you still get 3 Spell Counters on it. [Re: Prohibition] If 'Jinzo' is declared by 'Prohibition', the effect of a 'Jinzo' that is already on the field is still applied. If a 'Jinzo' is Special Summoned, it 'cannot be used', so the effects of Trap Cards are not negated and Trap Cards can be activated. [Re: Prohibition] If 'Prohibition' declares 'Jinzo' and afterwards it is negated by 'Imperial Order', if 'Jinzo' is Summoned it will negate 'Imperial Order', but its effects will still be applied because it is already on the field when 'Prohibition' is reapplied. [Re: Return from the Different Dimension] If 'Jinzo' is Special Summoned with this card, it will still be removed from play during the End Phase because 'Return from the Different Dimension' is sent to the Graveyard once its effect is resolved, so 'Jinzo' cannot negate its effect. [Re: Rivalry of Warlords] As long as 'Rivalry of Warlords' is active, you cannot Summon, Flip Summon, or Special Summon an inappropriate Type face-up (including 'Jinzo'), but you can Special Summon face-down with 'The Shallow Grave', 'Morphing Jar #2', etc. [Re: Rivalry of Warlords] If you have 2 monsters on the field face-up of the same Type, you cannot Tribute 1 of them for another monster that is a different Type (even 'Jinzo') as you would then have 2 different Types. [Re: Rope of Life] You can use 'Rope of Life' to Special Summon 'Jinzo' and 'Jinzo''s ATK will increase by 800 points. [Re: Royal Oppression] When 'Monster Reborn' is activated to Special Summon 'Jinzo', you can activate the effect of 'Royal Oppression' in a chain to negate the Special Summon because 'Jinzo' is not on the field until the chain resolves. [Re: Skill Drain] 'Jinzo' cannot negate Trap Cards while 'Skill Drain' is already active, because 'Skill Drain' is negating 'Jinzo''s effect. But if 'Jinzo' is already on the field, you cannot activate 'Skill Drain' because 'Jinzo''s effect prevents you from doing so. [Re: Splendid Venus] If 'Jinzo' and 'Splendid Venus' are face-up on the field, Trap Cards and the effects of Trap Cards still cannot be activated because 'Jinzo' prevents Trap Cards and Trap Card effects from being activated. The Continuous Effects of Trap Cards controlled by the | Card Type: Effect Monster | Edition: Limited | Level: 6 | Monster Type: Machine | Name: Jinzo | Passcode: 77585513 | Rarity: Secret Rare | Set: 20022003 Collector's Tins
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Stardust Dragon
Atk/Def: 2500/2000 | Attribute: Wind | Card Number: CT05-EN001 | Card Rules: Rulings powered by The Netrep API. Tributing 'Stardust Dragon' is a cost to activate its effect. 'Stardust Dragon's' first effect can be activated during the Damage Step. 'Stardust Dragon's' effects do not target. 'Stardust Dragon's' first effect can still be chained if it is the only card that will be destroyed by the activated effect. 'Stardust Dragon's' effect can be chained to the effect of a Continuous Spell or Trap Card, like 'Blaze Cannon' or 'Skull Lair'. 'Stardust Dragon's' first effect cannot be chained to an effect that may or may not destroy card(s) on the field, like 'Barrel Dragon' or 'Snipe Hunter'. If 'Crush Card Virus' is activated and there is a face-up monster on the field that will be destroyed, 'Stardust Dragon's' effect can be chained. If 'Royal Oppression's' effect is activated to negate the Special Summon of a monster, like 'Cyber Dragon' or 'Gladiator Beast Gyzarus', 'Stardust Dragon's' effect cannot be chained because the monster being Special Summoned is not considered to be 'on the field' until its Summon is successful. 'Stardust Dragon's' second effect can only be chained to an effect that will destroy card(s) on the field. For example, if 'Night Assailant' second effect is activated when it is discarded, 'Stardust Dragon's' effect cannot be chained because this effect does not destroy card(s) on the field. If 'Stardust Dragon' is removed from play when its first effect is activated (by 'Banisher of the Light, ' etc.), or it is removed from the Graveyard after its first effect is activated, it cannot be Special Summoned with its effect during the End Phase. If you Special Summon 'Stardust Dragon' during the End Phase and your opponent activates 'Torrential Tribute, ' you can chain 'Stardust Dragon's' first effect to negate 'Torrential Tribute'. If you do, you can Special Summon 'Stardust Dragon' again during the same End Phase. If your opponent controls your 'Stardust Dragon' and they use its effect, during the End Phase you will Special Summon it from your Graveyard. | Card Type: Synchro/Effect Monster | Edition: Limited | Level: 8 | Monster Type: Dragon | Name: Stardust Dragon | Passcode: 44508094 | Rarity: Secret Rare | Set: 2008 Collector's Tins
Condition: Near-Mint $6.99 x 2
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Solemn Warning
Atk/Def: | Attribute: Trap | Card Number: CT08-EN015 | Card Rules: | Card Type: Counter Trap | Edition: Limited | Level: | Monster Type: | Name: Solemn Warning | Passcode: 84749824 | Rarity: Super Rare | Set: 2011 Collectors Tins
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Elemental Hero Shining Flare Wingman
Atk/Def: 2500/2100 | Attribute: Light | Card Number: CT03-EN004 | Card Rules: Rulings powered by The Netrep API. [Re: Future Fusion] You cannot select a Fusion Monster that has another Fusion Monster as one of its Materials, such as 'Dark Flare Knight' or 'Elemental Hero Shining Flare Wingman', for 'Future Fusion'. The Fusion Material Monsters must be sent from the Main Deck. | Card Type: Fusion/Effect Monster | Edition: Limited | Level: 8 | Monster Type: Warrior | Name: Elemental Hero Shining Flare Wingman | Passcode: 25366484 | Rarity: Secret Rare | Set: 2006 Collector's Tins
Condition: Near-Mint $4.99 x 1
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Ancient Fairy Dragon
Atk/Def: 2100/3000 | Attribute: Light | Card Number: CT06-EN002 | Card Rules: No rulings available for this card. | Card Type: Synchro/Effect Monster | Edition: Limited | Level: 7 | Monster Type: Dragon | Name: Ancient Fairy Dragon | Passcode: 25862681 | Rarity: Secret Rare | Set: 2009 Collector's Tins
Condition: Near-Mint $3.99 x 2
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Condition: Lightly Played $3.71 x 1
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Power Tool Dragon
Atk/Def: 2300/2500 | Attribute: Earth | Card Number: CT06-EN001 | Card Rules: No rulings available for this card. | Card Type: Synchro/Effect Monster | Edition: Limited | Level: 7 | Monster Type: Machine | Name: Power Tool Dragon | Passcode: 02403771 | Rarity: Secret Rare | Set: 2009 Collector's Tins
Condition: Near-Mint $3.49 x 1
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Number 17: Leviathan Dragon
Atk/Def: 2000/0 | Attribute: Water | Card Number: CT08-EN001 | Card Rules: | Card Type: Xyz/Effect Monster | Edition: Limited | Level: 3 | Monster Type: Dragon | Name: Number 17: Leviathan Dragon | Passcode: 69610924 | Rarity: Secret Rare | Set: 2011 Collectors Tins
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Archfiend of Gilfer
Atk/Def: 2200/2500 | Attribute: Dark | Card Number: CT07-EN014 | Card Rules: No rulings available for this card. | Card Type: Effect Monster | Edition: Limited | Level: 6 | Monster Type: Fiend | Name: Archfiend of Gilfer | Passcode: 50287060 | Rarity: Super Rare | Set: 2016 Collectors Tin
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Archlord Kristya
Atk/Def: 2800/2300 | Attribute: Light | Card Number: CT08-EN010 | Card Rules: | Card Type: Effect Monster | Edition: Limited | Level: 8 | Monster Type: Fairy | Name: Archlord Kristya | Passcode: 59509952 | Rarity: Super Rare | Set: 2011 Collectors Tins
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B. Skull Dragon
Atk/Def: 3200/2500 | Attribute: Dark | Card Number: BPT-006 | Card Rules: Rulings powered by The Netrep API. [Re: The Dark - Hex-Sealed Fusion] To use the second effect of this monster, you must Tribute this monster plus the legal Fusion Material Monster (s) written on the Fusion Monster. For example, to Special Summon 'B. Skull Dragon' you must Tribute 'The Dark - Hex-Sealed Fusion' as well as either 'Red-Eyes B. Dragon' or 'Summoned Skull'. | Card Type: Fusion Monster | Edition: Limited | Level: 9 | Monster Type: Dragon | Name: B. Skull Dragon | Passcode: 11901678 | Rarity: Secret Rare | Set: 20022003 Collector's Tins
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Battle Fader
Atk/Def: 0/0 | Attribute: Dark | Card Number: CT07-EN009 | Card Rules: No rulings available for this card. | Card Type: Effect Monster | Edition: Limited | Level: 1 | Monster Type: Fiend | Name: Battle Fader | Passcode: 19665973 | Rarity: Super Rare | Set: 2010 Collectors Tin
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Beast King Barbaros
Atk/Def: 3000/1200 | Attribute: Earth | Card Number: CT08-EN005 | Card Rules: | Card Type: Effect Monster | Edition: Limited | Level: 8 | Monster Type: Beast-Warrior | Name: Beast King Barbaros | Passcode: 78651105 | Rarity: Super Rare | Set: 2011 Collectors Tins
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Black-Winged Dragon
Atk/Def: 2800/1600 | Attribute: Dark | Card Number: CT07-EN002 | Card Rules: No rulings available for this card. | Card Type: Synchro/Effect Monster | Edition: Limited | Level: 8 | Monster Type: Dragon | Name: Black-Winged Dragon | Passcode: 09012916 | Rarity: Secret Rare | Set: 2010 Collectors Tin
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Blackwing - Elphin the Raven
Atk/Def: 2200/1200 | Attribute: Dark | Card Number: CT06-ENS01 | Card Rules: No Rulings available for this card. | Card Type: Effect Monster | Edition: Limited | Level: 6 | Monster Type: Winged Beast | Name: Blackwing - Elphin the Raven | Passcode: 11613567 | Rarity: Secret Rare | Set: 2009 Exclusive Tins
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Blackwing - Vayu the Emblem of Honor
Atk/Def: 800/0 | Attribute: Dark | Card Number: CT07-EN012 | Card Rules: No rulings available for this card. | Card Type: Tuner Monster | Edition: Limited | Level: 1 | Monster Type: Winged Beast | Name: Blackwing - Vayu the Emblem of Honor | Passcode: 72714392 | Rarity: Super Rare | Set: 2013 Collectors Tin
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Blade Knight
Atk/Def: 1600/1000 | Attribute: Light | Card Number: CT1-EN002 | Card Rules: Rulings powered by The Netrep API. If you control 'Blade Knight' and a face-down monster on your side of the field, 'Blade Knight''s second effect is not applied because you control another monster (whether it is face-up or face-down is not important). If you have two 'Blade Knights', then their second effects are not applied because for each one, you have another monster on the field besides the 'Blade Knight'. If 'Blade Knight' destroys a Flip Effect Monster like 'Slate Warrior', even that monster's non-Flip effects are negated. So in this case, 'Slate Warrior' does not reduce the ATK and DEF of the 'Blade Knight' that destroyed it, because 'Blade Knight' negates its effect. If 'Blade Knight' destroys 'The Immortal of Thunder', its effect is negated. If your opponent had already gained the 3000 Life Points, then your opponent does not lose the 5000 Life Points. If 'Blade Knight' attacked 'The Immortal of Thunder' while it was face-down, your opponent neither gains nor loses Life Points from 'The Immortal of Thunder''s effect. If 'Blade Knight' destroys 'Spear Cretin', 'Spear Cretin''s effect is not applied. The effect of a Flip Effect monster destroyed by 'Blade Knight' is negated while the destroyed card is in the Graveyard. If the monster is Set again on the field, then the Flip Effect is activated when it's flipped again. If 'Blade Knight' attacks a face-down Attack Position Flip Effect Monster with equal ATK, and both monsters are destroyed, then 'Blade Knight''s effect is applied because it destroyed the monster, and the monster's effect is negated. [Re: Divine Wrath] You cannot chain 'Divine Wrath' to Continuous Effects such as: 'Perfect Machine King', 'Raging Flame Sprite' (either effect), 'Jinzo', 'Fire Princess', 'Mad Sword Beast', 'Hayabusa Knight', 'Cat's Ear Tribe', 'Amazoness Swords Woman', 'Harpie Lady 3', 'Fusilier Dragon the Dual-Mode Beast', 'The Fiend Megacyber', 'Blade Knight' (either effect), 'Patrician of Darkness', or monsters like 'Element Saurus' that gain ATK continuously. [Re: Pole Position] EXAMPLE #4 I have 'Pole Position', 'Blade Knight' (1600 ATK / LIGHT), and 'Luminous Spark' (+500 ATK to LIGHT) face-up on the field and 2 cards in my hand. The opponent has 'Giant Orc' (2200 ATK / EARTH) face-up on the field, which is the highest-ATK monster on the field. If I Set 1 of the 2 cards in my hand, 'Blade Knight' gains +400 ATK with its effect, becomes the highest-ATK monster, and because of 'Luminous Spark' an infinite loop is created. So I am not allowed to Set a card. [Re: Pole Position] EXAMPLE #6 The opponent has 'Blade Knight' (1600 ATK) equipped with 'Butterfly Dagger - Elma' (+300 ATK 1900 ATK total) and 2 cards in hand, along with 'Marauding Captain' (1200 ATK). The turn player has 'Robbin' Goblin', 'Pole Position', and 'Giant Orc' (2200 ATK). The turn player attacks 'Marauding Captain' with 'Giant Orc', inflicting 1000 points of damage. The opponent has to discard a card because of 'Robbin' Goblin' and an infinite loop is created because 'Blade Knight' now fluctuates between 2300 and 2000 ATK (either above or below 'Giant Orc', making it the strongest monster on the field... or not). Therefore, 'Pole Position' is destroyed. | Card Type: Effect Monster | Edition: Limited | Level: 4 | Monster Type: Warrior | Name: Blade Knight | Passcode: 39507162 | Rarity: Secret Rare | Set: 2004 Collector's Tins
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Blue-Eyes White Dragon A
Atk/Def: 3000/2500 | Attribute: Light | Card Number: BPT-003 | Card Rules: Rulings powered by The Netrep API. [Re: Bottomless Trap Hole] If the opponent has 'Lord of D.' on the field and activates 'The Flute of Summoning Dragon' to Special Summon 2 copies of 'Blue-Eyes White Dragon', you can activate this card and both will be removed from play. 'Lord of D.' does not protect the Dragons because 'Bottomless Trap Hole' does not target. The same situation would occur if only 1 'Blue-Eyes White Dragon' was Special Summoned, 'Bottomless Trap Hole' still does not target. [Re: Burst Stream of Destruction] If you activate 'Burst Stream of Destruction', and the 'Blue-Eyes White Dragon' is removed from the field with 'Interdimensional Matter Transporter' or 'Compulsory Evacuation Device', or flipped face-down with 'Book of Moon', or destroyed by 'Ring of Destruction', 'Burst Stream of Destruction''s effect still resolves. [Re: Burst Stream of Destruction] It is an effect of 'Burst Stream of Destruction' that 'Blue-Eyes White Dragon' cannot attack, so if 'Non-Spellcasting Area' is on the field, 'Blue-Eyes White Dragon' CAN attack. If 'Imperial Order' is activated later, 'Burst Stream of Destruction''s effect is negated and 'Blue-Eyes White Dragon' CAN attack. [Re: Burst Stream of Destruction] If 'Burst Stream of Destruction''s activation is negated by 'Magic Jammer', then 'Blue-Eyes White Dragon' can attack. [Re: Burst Stream of Destruction] NO copies of 'Blue-Eyes White Dragon' can attack the turn that 'Burst Stream of Destruction''s effect is applied, even if they are Summoned after 'Burst Stream of Destruction' is played. [Re: Destiny Hero - Diamond Dude] Since you are only activating the Normal Spell Card's effect, and not the Normal Spell Card itself, you do not pay costs and you do not have to meet any activation requirements. For example, you would not pay 1000 Life Points for 'Confiscation', or discard 1 card for 'Monster Reincarnation', or need a 'Blue-Eyes White Dragon' on the field to activate the effect of 'Burst Stream of Destruction'. [Re: Double Attack] If you use 'Cost Down' so that your 'Blue-Eyes White Dragon' in your hand is Level 6, then you cannot discard it to activate 'Double Attack' and target your Level 7 'Dark Magician' on the field. [Re: Inferno Tempest] If you attack 'Blue-Eyes White Dragon' with 'Ojama Green' or some other 0 ATK monster, you can activate 'Inferno Tempest' after damage calculation. Then 'Ojama Green' is sent to the Graveyard after 'Inferno Tempest' resolves. [Re: Last Turn] You CAN Special Summon a high-level monster that has no Special Summoning restrictions for 'Last Turn', such as 'Blue-Eyes White Dragon' or 'Dark Magician of Chaos'. [Re: Mirror Wall] If you have 2 copies of 'Mirror Wall', and a monster attacks, its ATK is one-quarter. So 'Blue-Eyes White Dragon' would have 750 ATK, for example. If 1 of the 'Mirror Wall' copies leaves play, then the ATK is increased to half (if both copies leave play, the ATK is restored to full.) [Re: Pole Position] If 'Pole Position' is active, and your opponent controls 'Blue-Eyes White Dragon' and 'Skull Servant', and you activate 'Smashing Ground', 'Blue-Eyes White Dragon' is unaffected by Spell Cards, so the effect of 'Smashing Ground' disappears. [Re: Pole Position] If you control 'Dark Magician' and your opponent controls 'Blue-Eyes White Dragon', and you activate 'Flint' targeting 'Blue-Eyes White Dragon', and your opponent chains 'Pole Position', then 'Flint' is equipped meaninglessly to 'Blue-Eyes White Dragon'. If 'Blue-Eyes White Dragon' is destroyed, 'Flint' can be equipped to 'Dark Magician' meaninglessly if you choose (even if other monsters are on the field). [Re: Pole Position] EXAMPLE #2 The opponent has 'Blue-Eyes White Dragon' (3000 ATK) and 'Pole Position' face-up on the field. I have 'Gemini Elf' (1900 ATK), and an 'Opticlops' (1800 ATK) equipped with 'Axe of Despair'(+1000 ATK 2800 total) face-up on the field, and a Set 'Ring of Destruction'. If I activate 'Ring of Destruction' to destroy 'Blue-Eyes White Dragon', then 'Opticlops' will be the highest ATK monster on the field, and cause an infinite loop (it is the highest, it isn't, it is, it isn't, etc.). Therefore, I cannot target 'Blue-Eyes White Dragon' with 'Ring of Destruction'. [Re: Precious Cards from Beyond] If you Tribute Summon 'Blue-Eyes White Dragon' for 1 Tribute using 'Cost Down', you can't activate 'Precious Cards from Beyond''s effect. [Re: Silent Swordsman LV5] If you control 'Blue-Eyes White Dragon' and 'Silent Swordsman LV5', and your opponent activates 'Fissure', the monster with the lowest ATK is 'Silent Swordsman LV5', but it is unaffected by Spell Cards, so the effect of 'Fissure' disappears. [Re: Skill Drain] 'Skill Drain' does not stop you from activating Ignition Effects, but it does negate their effects as long as the Effect Monster remains on the field. If you Tribute 'Cannon Soldier' to itself while 'Skill Drain' is active, 'Cannon Soldier''s effect is not negated because 'Cannon Soldier' is in the Graveyard, but if you Tribute a different monster for 'Cannon Soldier''s effect, then the effect is negated and your opponent takes no damage. Likewise, if you activate 'Winged Minion''s effect while 'Skill Drain' is active, 'Winged Minion' is no longer on the field and its effect resolves. If you activate 'Exiled Force''s effect while 'Skill Drain' is active, 'Exiled Force' is no longer on the field and you can select and destroy 1 monster on the field. If you Tribute 'Paladin of White Dragon' to activate its effect while 'Skill Drain' is active, it is no longer on the field and you can Special Summon 'Blue-Eyes White Dragon'. If you Tribute 'Great Dezard' while 'Skill Drain' is active, it is no longer on the field and you can Special Summon 'Fushioh Richie'. [Re: The White Stone of Legend] When resolving the effect of 'The White Stone of Legend', if you have no copies of 'Blue-Eyes White Dragon' left in your Deck your opponent can briefly check your Deck to verify, unless every copy of 'Blue-Eyes White Dragon' can be accounted for in the Graveyard, Removed Zone, and on the field. (example: If all 3 'Blue-Eyes White Dragon' are in the Graveyard, your opponent does not check your Deck) If a copy is in your hand, your opponent checks your Deck to verify (you cannot reveal a 'Blue-Eyes White Dragon' in your hand). [Re: Waboku] SCENARIO 3: Player A activates 'Waboku'. Player A's 'Blue-Eyes White Dragon' then attacks Player B's 'Sanga of the Thunder'. Player B uses 'Sanga of the Thunder''s effect (during the Damage Step). RESULT: Player A's 'Blue-Eyes White Dragon' (ATK 0) is not destroyed, nor does Player A lose any Life Points, because of Player A's 'Waboku'. | Card Type: Normal Monster | Edition: Limited | Level: 8 | Monster Type: Dragon | Name: Blue-Eyes White Dragon A | Passcode: 89631139 | Rarity: Secret Rare | Set: 20022003 Collector's Tins
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Blue-Eyes White Dragon B
Atk/Def: 3000/2500 | Attribute: Light | Card Number: BPT-009 | Card Rules: Rulings powered by The Netrep API. [Re: Bottomless Trap Hole] If the opponent has 'Lord of D.' on the field and activates 'The Flute of Summoning Dragon' to Special Summon 2 copies of 'Blue-Eyes White Dragon', you can activate this card and both will be removed from play. 'Lord of D.' does not protect the Dragons because 'Bottomless Trap Hole' does not target. The same situation would occur if only 1 'Blue-Eyes White Dragon' was Special Summoned, 'Bottomless Trap Hole' still does not target. [Re: Burst Stream of Destruction] If you activate 'Burst Stream of Destruction', and the 'Blue-Eyes White Dragon' is removed from the field with 'Interdimensional Matter Transporter' or 'Compulsory Evacuation Device', or flipped face-down with 'Book of Moon', or destroyed by 'Ring of Destruction', 'Burst Stream of Destruction''s effect still resolves. [Re: Burst Stream of Destruction] It is an effect of 'Burst Stream of Destruction' that 'Blue-Eyes White Dragon' cannot attack, so if 'Non-Spellcasting Area' is on the field, 'Blue-Eyes White Dragon' CAN attack. If 'Imperial Order' is activated later, 'Burst Stream of Destruction''s effect is negated and 'Blue-Eyes White Dragon' CAN attack. [Re: Burst Stream of Destruction] If 'Burst Stream of Destruction''s activation is negated by 'Magic Jammer', then 'Blue-Eyes White Dragon' can attack. [Re: Burst Stream of Destruction] NO copies of 'Blue-Eyes White Dragon' can attack the turn that 'Burst Stream of Destruction''s effect is applied, even if they are Summoned after 'Burst Stream of Destruction' is played. [Re: Destiny Hero - Diamond Dude] Since you are only activating the Normal Spell Card's effect, and not the Normal Spell Card itself, you do not pay costs and you do not have to meet any activation requirements. For example, you would not pay 1000 Life Points for 'Confiscation', or discard 1 card for 'Monster Reincarnation', or need a 'Blue-Eyes White Dragon' on the field to activate the effect of 'Burst Stream of Destruction'. [Re: Double Attack] If you use 'Cost Down' so that your 'Blue-Eyes White Dragon' in your hand is Level 6, then you cannot discard it to activate 'Double Attack' and target your Level 7 'Dark Magician' on the field. [Re: Inferno Tempest] If you attack 'Blue-Eyes White Dragon' with 'Ojama Green' or some other 0 ATK monster, you can activate 'Inferno Tempest' after damage calculation. Then 'Ojama Green' is sent to the Graveyard after 'Inferno Tempest' resolves. [Re: Last Turn] You CAN Special Summon a high-level monster that has no Special Summoning restrictions for 'Last Turn', such as 'Blue-Eyes White Dragon' or 'Dark Magician of Chaos'. [Re: Mirror Wall] If you have 2 copies of 'Mirror Wall', and a monster attacks, its ATK is one-quarter. So 'Blue-Eyes White Dragon' would have 750 ATK, for example. If 1 of the 'Mirror Wall' copies leaves play, then the ATK is increased to half (if both copies leave play, the ATK is restored to full.) [Re: Pole Position] If 'Pole Position' is active, and your opponent controls 'Blue-Eyes White Dragon' and 'Skull Servant', and you activate 'Smashing Ground', 'Blue-Eyes White Dragon' is unaffected by Spell Cards, so the effect of 'Smashing Ground' disappears. [Re: Pole Position] If you control 'Dark Magician' and your opponent controls 'Blue-Eyes White Dragon', and you activate 'Flint' targeting 'Blue-Eyes White Dragon', and your opponent chains 'Pole Position', then 'Flint' is equipped meaninglessly to 'Blue-Eyes White Dragon'. If 'Blue-Eyes White Dragon' is destroyed, 'Flint' can be equipped to 'Dark Magician' meaninglessly if you choose (even if other monsters are on the field). [Re: Pole Position] EXAMPLE #2 The opponent has 'Blue-Eyes White Dragon' (3000 ATK) and 'Pole Position' face-up on the field. I have 'Gemini Elf' (1900 ATK), and an 'Opticlops' (1800 ATK) equipped with 'Axe of Despair'(+1000 ATK 2800 total) face-up on the field, and a Set 'Ring of Destruction'. If I activate 'Ring of Destruction' to destroy 'Blue-Eyes White Dragon', then 'Opticlops' will be the highest ATK monster on the field, and cause an infinite loop (it is the highest, it isn't, it is, it isn't, etc.). Therefore, I cannot target 'Blue-Eyes White Dragon' with 'Ring of Destruction'. [Re: Precious Cards from Beyond] If you Tribute Summon 'Blue-Eyes White Dragon' for 1 Tribute using 'Cost Down', you can't activate 'Precious Cards from Beyond''s effect. [Re: Silent Swordsman LV5] If you control 'Blue-Eyes White Dragon' and 'Silent Swordsman LV5', and your opponent activates 'Fissure', the monster with the lowest ATK is 'Silent Swordsman LV5', but it is unaffected by Spell Cards, so the effect of 'Fissure' disappears. [Re: Skill Drain] 'Skill Drain' does not stop you from activating Ignition Effects, but it does negate their effects as long as the Effect Monster remains on the field. If you Tribute 'Cannon Soldier' to itself while 'Skill Drain' is active, 'Cannon Soldier''s effect is not negated because 'Cannon Soldier' is in the Graveyard, but if you Tribute a different monster for 'Cannon Soldier''s effect, then the effect is negated and your opponent takes no damage. Likewise, if you activate 'Winged Minion''s effect while 'Skill Drain' is active, 'Winged Minion' is no longer on the field and its effect resolves. If you activate 'Exiled Force''s effect while 'Skill Drain' is active, 'Exiled Force' is no longer on the field and you can select and destroy 1 monster on the field. If you Tribute 'Paladin of White Dragon' to activate its effect while 'Skill Drain' is active, it is no longer on the field and you can Special Summon 'Blue-Eyes White Dragon'. If you Tribute 'Great Dezard' while 'Skill Drain' is active, it is no longer on the field and you can Special Summon 'Fushioh Richie'. [Re: The White Stone of Legend] When resolving the effect of 'The White Stone of Legend', if you have no copies of 'Blue-Eyes White Dragon' left in your Deck your opponent can briefly check your Deck to verify, unless every copy of 'Blue-Eyes White Dragon' can be accounted for in the Graveyard, Removed Zone, and on the field. (example: If all 3 'Blue-Eyes White Dragon' are in the Graveyard, your opponent does not check your Deck) If a copy is in your hand, your opponent checks your Deck to verify (you cannot reveal a 'Blue-Eyes White Dragon' in your hand). [Re: Waboku] SCENARIO 3: Player A activates 'Waboku'. Player A's 'Blue-Eyes White Dragon' then attacks Player B's 'Sanga of the Thunder'. Player B uses 'Sanga of the Thunder''s effect (during the Damage Step). RESULT: Player A's 'Blue-Eyes White Dragon' (ATK 0) is not destroyed, nor does Player A lose any Life Points, because of Player A's 'Waboku'. | Card Type: Normal Monster | Edition: Limited | Level: 8 | Monster Type: Dragon | Name: Blue-Eyes White Dragon B | Passcode: 89631139 | Rarity: Secret Rare | Set: 20022003 Collector's Tins
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Buster Blader
Atk/Def: 2600/2300 | Attribute: Earth | Card Number: BPT-008 | Card Rules: Rulings powered by The Netrep API. [Re: Necrovalley] 'Necrovalley' will NOT negate effects that are activated when a card is sent TO the Graveyard or that activate IN the Graveyard or that count cards in the Graveyard. So it will NOT negate the effects of 'Sangan', 'Witch of the Black Forest', 'Black Pendant', 'Giant Rat', 'Mystic Tomato', 'Kuriboh', 'Graceful Charity', 'Sinister Serpent', 'Marie the Fallen One', 'Buster Blader', 'Shadow Ghoul', 'Helpoemer', 'Sword of Deep-Seated', 'Vampire Lord', 'Coffin Seller', and 'Magical Thorn'. [Re: Serial Spell] If you activate 'Monster Reborn', and chain 'Serial Spell', discarding your entire hand, you can select and revive one of the monsters you discarded for the cost of 'Serial Spell' to be the monster that 'Serial Spell' Special Summons to the field. (For example, if you target 'Dark Magician' with 'Monster Reborn', then chain 'Serial Spell' and discard 'Buster Blader', you can use 'Serial Spell' to Special Summon the 'Buster Blader' you discarded to activate 'Serial Spell'.) [Re: Skilled White Magician] This monster's effect does NOT target and you select the monster when you resolve the effect, so if you Tribute it to Special Summon 'Buster Blader' from your Graveyard and your opponent chains 'Disappear' and removes that 'Buster Blader', you can Special Summon a different 'Buster Blader' from your hand/Deck/Graveyard instead. [Re: Skilled White Magician] If there are no 'Buster Blader' in your hand, Deck, and Graveyard, you cannot activate 'Skilled White Magician's' effect that Special Summons 'Buster Blader'. [Re: Skilled White Magician] If a player controls the opponent's 'Skilled White Magician' and Tribute it with 3 Spell Counters, the player who controlled and Tributed the 'Skilled White Magician' is the player who Special Summons 'Buster Blader' from the hand, Deck, or Graveyard. | Card Type: Effect Monster | Edition: Limited | Level: 7 | Monster Type: Warrior | Name: Buster Blader | Passcode: 78193831 | Rarity: Secret Rare | Set: 20022003 Collector's Tins
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Chimeratech Fortress Dragon
Atk/Def: 0/0 | Attribute: Dark | Card Number: CT07-EN013 | Card Rules: No rulings available for this card. | Card Type: Fusion/Effect Monster | Edition: Limited | Level: 8 | Monster Type: Machine | Name: Chimeratech Fortress Dragon | Passcode: 79229522 | Rarity: Super Rare | Set: 2012 Collectors Tin
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Command Knight
Atk/Def: 1200/1900 | Attribute: Fire | Card Number: CT1-EN003 | Card Rules: Rulings powered by The Netrep API. If you control a 'Command Knight' equipped with 'Ring of Magnetism', and another monster, your opponent can and must select 'Command Knight' as an attack target if he chooses to attack. If you control 2 face-up 'Command Knights', and no other monsters, and 1 of them is equipped with 'Ring of Magnetism', your opponent cannot attack because the 2 'Command Knights' are preventing an attack from being declared. 'Ring of Magnetism''s effect forcefully leads the attack to the equipped monster only when the opponent declares an attack, which is impossible for your opponent to do. If 'Umi' is active and you have 'The Legendary Fisherman' on the field, your opponent can attack directly. But if you have 'Legendary Fisherman' and 'Command Knight', and no other monsters, your opponent cannot attack directly because of 'Command Knight', and cannot attack 'Command Knight' because of his effect, and cannot attack 'The Legendary Fisherman', so he cannot declare an attack (but can enter the Battle Phase to activate card effects). If you control 'Patrician of Darkness' and 'Command Knight', and your opponent attacks, you cannot choose the 'Command Knight' as the attack target. If you control 'Command Knight' equipped with 'Raregold Armor', your opponent can attack 'Command Knight'. If you control a 'Command Knight' and another monster, and your opponent attacks the other monster, you can use 'Shift' to select 'Command Knight' as the new attack target. You can choose your own 'Command Knight' as the attack target when your opponent attacks your 'Dreamsprite'. 'Command Knight''s effect increases its own ATK by 400 points, in addition to your other Warrior-Type monsters. If you control multiple 'Command Knights', their effects are cumulative so each will increase all of your Warrior-Type monsters' ATK by 400 points. If 'Command Knight' is Normal Summoned, Flip summoned, or Special Summoned, its ATK is at least 1600 so your opponent can activate 'Bottomless Trap Hole'. If 'King Tiger Wanghu' is on the field face-up, and 'Command Knight' is Summoned, the effect of 'Command Knight' is applied immediately because it is a Continuous Effect, so first change 'Command Knight''s ATK to 1600. After that, 'King Tiger Wanghu''s effect cannot activate because 'Command Knight''s ATK is not 1400 or lower. If 'Physical Double' creates a Mirage Token of a Warrior-Type monster while 'Command Knight' is on the field, take the current ATK (including 'Command Knight' Bonus), then apply all bonuses again if appropriate. So a Mirage Token of a 1600 ATK Warrior-Type monster would be ATK 2000 (it copies the 1600 ATK and then gains 'Command Knight''s +400 ATK bonus). [Re: Black Garden] When a monster is Normal or Special Summoned, any Continuous Effects that increase or decrease the monster's ATK are applied before halving the monster's ATK with 'Black Garden's' effect. For example, If 'Command Knight' is Normal or Special Summoned, when 'Black Garden' halves its ATK it also halves the ATK 'Command Knight' gained from its effect. If 'Burden of the Mighty' is active, the monster's reduced ATK is halved by 'Black Garden'. [Re: King Tiger Wanghu] If a monster's ATK when it is Summoned is less than 1400 due to the effect of other cards, such as a Field Spell Card that reduces its ATK, it is destroyed by 'King Tiger Wanghu''s effect (so apply all existing modifiers before determining if the monster is destroyed). If 'Command Knight' is Summoned, it increases its own ATK to 1600 before 'King Tiger Wanghu' can destroy it. [Re: Morphtronic Magnen] If your opponent controls 'Command Knight' and another monster with less ATK, your 'Morphtronic Magnen' cannot attack because it cannot attack the 'Command Knight'. | Card Type: Effect Monster | Edition: Limited | Level: 4 | Monster Type: Warrior | Name: Command Knight | Passcode: 10375182 | Rarity: Secret Rare | Set: 2004 Collector's Tins
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Crystal Beast Sapphire Pegasus
Atk/Def: 1800/1200 | Attribute: Wind | Card Number: CT04-EN002 | Card Rules: Rulings powered by The Netrep API. You cannot activate this card's effect if you have no open Spell & Trap Card Zones. You choose whether or not to use the 'Crystal Beast' effect at the time the destroyed monster would be sent to the Graveyard. This effect does not use the Chain. This effect cannot be used if a 'Crystal Beast' monster is destroyed by a card effect while face-down. If multiple 'Crystal Beast' monsters are destroyed at the same time, and you do not have enough open Spell & Trap Card Zones to place them all in as Continuous Spell Cards, you choose which (if any) to place in your Spell & Trap Card Zone. If your opponent controls one of your 'Crystal Beast' monsters and it is destroyed, your opponent can choose to place it in their Spell & Trap Card Zone. If they choose not to, it is sent to your Graveyard. If 'Macro Cosmos' or 'Banisher of the Light' is active on the field when a 'Crystal Beast' monster is destroyed, you can use its effect and still place it in your Spell & Trap Card Zone. If a 'Crystal Beast' battles with a monster such as 'Dark Magician of Chaos' or 'D.D. Warrior' it will be removed from play by that monster's effect, you cannot activate your 'Crystal Beast's' effect. If a 'Crystal Beast' is destroyed by 'Bottomless Trap Hole' it will be removed from play and you cannot activate its effect. While 'Skill Drain' is active on the field, a 'Crystal Beast' monster that is destroyed will be sent to the Graveyard and cannot be put in the Spell & Trap Card Zone. If you control a 'Crystal Beast' equipped with 'Premature Burial' and have no open Spell & Trap Card Zones, when that 'Crystal Beast' is destroyed 'Premature Burial' is also destroyed and then you can choose to put that 'Crystal Beast' into the now empty Zone. If 'Dimensional Fissure' is active on the field when a 'Crystal Beast' that was being treated as a Continuous Spell Card card is sent to the Graveyard, it will not be removed from play, because it was treated as a Spell and not a monster. | Card Type: Effect Monster | Edition: Limited | Level: 4 | Monster Type: Beast | Name: Crystal Beast Sapphire Pegasus | Passcode: 07093411 | Rarity: Secret Rare | Set: 2007 Collector's Tins
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